Bug in Graphics Resolution in UWP
|
|
4
|
3012
|
January 12, 2018
|
Restore minimized window in full screen mode
|
|
5
|
2149
|
January 12, 2018
|
OpenGL with touchcreen monitor / screen
|
|
3
|
1425
|
January 12, 2018
|
Magenta background after Terxture2D.GetData
|
|
0
|
2009
|
January 11, 2018
|
"The content file was not found"
|
|
3
|
7471
|
January 10, 2018
|
MonoGame pipeline tools in Rider without installing VS Templates?
|
|
3
|
4064
|
January 10, 2018
|
MonoGame mixing up Viewport Size of Android device
|
|
3
|
2150
|
January 9, 2018
|
Microsoft.Xna.Framework.Storage and GamerServices
|
|
0
|
1990
|
January 9, 2018
|
how to use dev version to fix 2017 templates issue
|
|
5
|
1937
|
January 9, 2018
|
Sampling the Alpha Channel
|
|
4
|
1575
|
January 9, 2018
|
Can anyone tell me why my collision detection does not work?
|
|
7
|
1913
|
January 9, 2018
|
BloomRenderPipeline as PCL
|
|
2
|
1976
|
January 8, 2018
|
A Color Grading / Correction Filter for you to use [on github]
|
|
3
|
3872
|
January 8, 2018
|
Is it possible to build for Android without Visual Studio?
|
|
0
|
1909
|
January 8, 2018
|
#if !ANDROID not working
|
|
7
|
3059
|
January 8, 2018
|
Teamcity
|
|
1
|
1344
|
January 8, 2018
|
TiledMap Texture Bleeding
|
|
1
|
2569
|
January 8, 2018
|
MonoGame + CefSharp (Chromium Embedded)
|
|
1
|
2926
|
January 8, 2018
|
Android Bitmap Font black blocks
|
|
0
|
1394
|
January 7, 2018
|
Wiered Lerp() with a static Method
|
|
4
|
1887
|
January 7, 2018
|
Debuging on iPhone device in Visual Studio for Mac
|
|
0
|
1345
|
January 6, 2018
|
[solved] Vector2.Transform(Vector2, Matrix) returns {X:n. def. Y:n. def.}
|
|
5
|
3052
|
January 6, 2018
|
Xnb2png * Updated version from old version by Cooldudepoke
|
|
0
|
1461
|
January 5, 2018
|
Fixed
|
|
0
|
1143
|
January 4, 2018
|
External class does not work the way expected
|
|
12
|
2243
|
January 5, 2018
|
Content Pipeline GUI tool 3.6 on OS X crashes on build/rebuild/clean
|
|
11
|
4854
|
January 5, 2018
|
Can’t get to hello world
|
|
2
|
3565
|
November 1, 2017
|
Rotate Camera around target
|
|
12
|
3205
|
January 4, 2018
|
How would you handle passing from one reflection cube to another?
|
|
7
|
2670
|
January 4, 2018
|
Generating tilesheets with masking cause noticable drop of FPS
|
|
3
|
2180
|
January 3, 2018
|