Restore minimized window in full screen mode
|
|
5
|
2062
|
January 12, 2018
|
OpenGL with touchcreen monitor / screen
|
|
3
|
1364
|
January 12, 2018
|
Magenta background after Terxture2D.GetData
|
|
0
|
1946
|
January 11, 2018
|
"The content file was not found"
|
|
3
|
7280
|
January 10, 2018
|
MonoGame pipeline tools in Rider without installing VS Templates?
|
|
3
|
3893
|
January 10, 2018
|
MonoGame mixing up Viewport Size of Android device
|
|
3
|
2071
|
January 9, 2018
|
Microsoft.Xna.Framework.Storage and GamerServices
|
|
0
|
1923
|
January 9, 2018
|
how to use dev version to fix 2017 templates issue
|
|
5
|
1877
|
January 9, 2018
|
Sampling the Alpha Channel
|
|
4
|
1505
|
January 9, 2018
|
Can anyone tell me why my collision detection does not work?
|
|
7
|
1837
|
January 9, 2018
|
BloomRenderPipeline as PCL
|
|
2
|
1900
|
January 8, 2018
|
A Color Grading / Correction Filter for you to use [on github]
|
|
3
|
3699
|
January 8, 2018
|
Is it possible to build for Android without Visual Studio?
|
|
0
|
1838
|
January 8, 2018
|
#if !ANDROID not working
|
|
7
|
2948
|
January 8, 2018
|
Teamcity
|
|
1
|
1272
|
January 8, 2018
|
TiledMap Texture Bleeding
|
|
1
|
2487
|
January 8, 2018
|
MonoGame + CefSharp (Chromium Embedded)
|
|
1
|
2738
|
January 8, 2018
|
Android Bitmap Font black blocks
|
|
0
|
1331
|
January 7, 2018
|
Wiered Lerp() with a static Method
|
|
4
|
1766
|
January 7, 2018
|
Debuging on iPhone device in Visual Studio for Mac
|
|
0
|
1282
|
January 6, 2018
|
[solved] Vector2.Transform(Vector2, Matrix) returns {X:n. def. Y:n. def.}
|
|
5
|
2922
|
January 6, 2018
|
Xnb2png * Updated version from old version by Cooldudepoke
|
|
0
|
1384
|
January 5, 2018
|
Fixed
|
|
0
|
1098
|
January 4, 2018
|
External class does not work the way expected
|
|
12
|
2162
|
January 5, 2018
|
Content Pipeline GUI tool 3.6 on OS X crashes on build/rebuild/clean
|
|
11
|
4734
|
January 5, 2018
|
Can’t get to hello world
|
|
2
|
3410
|
November 1, 2017
|
Rotate Camera around target
|
|
12
|
3061
|
January 4, 2018
|
How would you handle passing from one reflection cube to another?
|
|
7
|
2551
|
January 4, 2018
|
Generating tilesheets with masking cause noticable drop of FPS
|
|
3
|
2108
|
January 3, 2018
|
Update position in a low frame rate scenario
|
|
12
|
2569
|
January 3, 2018
|