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DrawableGameComponent with its own RenderTarget2D
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1
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89
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April 3, 2026
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iOS development
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8
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96
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March 30, 2026
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Gum March 2026 is Out
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0
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57
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March 28, 2026
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Stange error on content building
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2
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95
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March 25, 2026
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Colyseus + MonoGame: We did it!
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4
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219
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March 25, 2026
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Forme GPU accelerated text rendering library for MonoGame built on the Slug algorithm
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0
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94
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March 22, 2026
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Compile error tracing to FreeImage.dll not found
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3
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54
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March 15, 2026
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MonoGame.Extended 6.0.0-preview.1
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0
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170
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March 15, 2026
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Supporting Thai language
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0
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47
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March 13, 2026
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Launching the mgcb-editor v3.8.3
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3
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2215
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March 10, 2026
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Max simul. render targets?
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0
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65
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March 7, 2026
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Trying to make android game in C# visual studio, need assist with packages and extensions
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1
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109
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February 28, 2026
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Monogame.Extended Version 5.4.0 Released
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0
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128
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February 27, 2026
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[Tutorial] Fitting All Players On Screen with MonoGame.Extended OrthographicCamera
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0
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65
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February 27, 2026
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Universal, idiomatic C# wrapper for Microsoft.GameInput. Targets .NET 8+ with optional shims for MonoGame
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0
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85
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February 23, 2026
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Content Load issue on custom type
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3
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58
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February 23, 2026
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FX Shaders on android
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4
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79
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February 23, 2026
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Need help finding an equation to calculate size and position to look 3D
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0
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43
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February 22, 2026
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Welcome Back
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1
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59
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February 21, 2026
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Moving back to this site.
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3
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188
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February 21, 2026
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3D Printed MG Logo
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8
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1538
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February 20, 2026
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What bounties would you like to see next - big ticket items
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6
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400
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February 16, 2026
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How to make shadows using a shader
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2
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169
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February 15, 2026
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.FBX model not rendering (fixed)
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4
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93
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February 14, 2026
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'System.Globalization.CultureNotFoundException' in System.Private.CoreLib.dll
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2
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58
|
February 9, 2026
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MGCB Editor hard to find errors.
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2
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71
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February 5, 2026
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[Tip] If dotnet-mgcb-editor-windows is not generated when updating MonoGame.
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1
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54
|
February 5, 2026
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"dotnet" "mgcb" exit code -1
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8
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217
|
January 29, 2026
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Build failing, error NETSDK1013
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3
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67
|
January 29, 2026
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.NET location: Not found
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5
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271
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January 29, 2026
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