[SOLVED] To move from Pixel Shader to Vertex Shader
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7
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5084
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March 3, 2017
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Frame skips? Frame pacing?
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16
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6083
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March 3, 2017
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Solar System
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7
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4002
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March 2, 2017
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Nintendo platforms?
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10
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5196
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March 3, 2017
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Creating new solution with xamarin studio 6.15 and monogame 3.6. Small issue.
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0
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1723
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March 2, 2017
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Hellknight
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49
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12200
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March 2, 2017
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TextureAtlas from xml
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4
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5282
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March 1, 2017
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Slow app launch on Android
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6
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4232
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March 1, 2017
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Calculating orbits.
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22
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6405
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March 1, 2017
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Stylus Input
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7
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2721
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March 1, 2017
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[SOLVED] Unsupported shader type
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2
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1870
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March 1, 2017
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[SOLVED] Adding MGCB project to existing MonoGame project
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5
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3549
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February 28, 2017
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My shader works on windows but not on Android?
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4
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1884
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February 28, 2017
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3d model viewer for Monogame [ver 0.6]
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51
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24313
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February 28, 2017
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Shaders not compiling, ContentProcessor failure
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5
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5058
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February 28, 2017
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SpriteFont has no name property?!
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4
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1693
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February 28, 2017
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BoxingViewportAdapter will not pillarbox
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2
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1888
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February 28, 2017
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Error on Visual Studio Project after upgrading to 3.5
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3
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1873
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February 27, 2017
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Subtle Checker Boarding Artifact In a custom vertex mesh.
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6
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2465
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February 27, 2017
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problème / classe SoundEffect
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8
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1701
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February 27, 2017
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[Partially SOLVED] When I update the code and debug, the changes aren't applied.
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8
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1825
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February 27, 2017
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OpenAL System.DllNotFoundException on Windows 8.1
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8
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2477
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February 27, 2017
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[SOLVED] DrawUserIndexedPrimitives only drawing black
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13
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7436
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February 26, 2017
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Crossplatform, PCL data loading
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4
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1630
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February 26, 2017
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SharpDX missing for Universal app - Best way to get it?
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8
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4074
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February 26, 2017
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XML importer - truly optional fields?
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3
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3971
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February 26, 2017
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World scale
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9
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3152
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February 26, 2017
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[SOLVED] Black borders when using resized font-textures
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18
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6078
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February 26, 2017
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Xml Parser\Serializer for PCL and AOT support (IOS)
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0
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1182
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February 26, 2017
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Any simple way to store what an object must do in its update
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6
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1730
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February 25, 2017
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