How do i get around Mouse.GetState generating garbage?
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15
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4241
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March 29, 2018
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Missing shared lib on OSX
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3
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2876
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March 29, 2018
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Visual Studio for mac "Could not copy sdl2.dll because it was not found"
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1
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2761
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March 27, 2018
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[SOLVED] Pixel shader returns black
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2
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1987
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March 27, 2018
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[solved]How to determine if the app is using Desktop GL or DX.
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2
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3273
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March 26, 2018
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Monogame & Visual studio 2017
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4
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10847
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March 26, 2018
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[Solved] Is it possible to directly load a effect from a class files string;
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14
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4152
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March 26, 2018
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Unity's code is now examinable
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0
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1197
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March 26, 2018
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Monogame vs Sharpdx ?
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13
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6260
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March 26, 2018
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Android Shadowmap and render target SufaceFormat (lack of float support)
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13
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2844
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March 26, 2018
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Is this just a problem with my Content directory or something?
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7
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4336
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March 25, 2018
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[Solved] Nez particle system without Particle Designer
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1
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1532
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March 25, 2018
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Pipeline tool Linux: Couldn't find default importer for .../Arial20.xnb
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11
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4017
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March 24, 2018
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BlockBox (new app announcement)
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0
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1637
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March 24, 2018
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zbuffer rendering problem
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3
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2511
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March 24, 2018
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Shadowmaps and transparent objects
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2
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1426
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March 22, 2018
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FBX files can't find texture path from downloaded package
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6
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3374
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March 22, 2018
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Does my thoughts make sense?
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2
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1368
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March 21, 2018
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Skinned Model
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1
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2005
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March 21, 2018
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My circle is not entirely round
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7
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2147
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March 21, 2018
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Impulse needed to maintain a constant speed - Velcro Physics
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4
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2061
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March 21, 2018
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Memory management in MonoGame
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16
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4613
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March 21, 2018
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Skinned FBX Using Pipeline Tool
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6
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4276
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March 21, 2018
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What is being garbage collected?
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8
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4484
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March 20, 2018
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Warped Pixels?
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9
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2555
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March 20, 2018
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Monogame Next Major Update
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1
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2194
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March 20, 2018
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[SOLVED]Android in Visual Studio 2017 does not work
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0
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2217
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March 18, 2018
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[SOLVED] Content pipeline default processor parameters for textures
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5
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2473
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March 18, 2018
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Mouse tracking doesn't translate in fullscreen mode
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34
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5474
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March 17, 2018
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Any plans for PS Vita support (non-PS Mobile)?
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13
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3848
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March 17, 2018
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