sqlite (.db) database with monogame
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13
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4402
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January 20, 2018
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Game Engine Development with MonoGame
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9
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5204
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August 19, 2023
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Null reference exception when calling Play on a SoundEffect or SoundEffectInstance
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11
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4725
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April 6, 2016
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Managing tons of game logic?
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10
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4933
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October 10, 2016
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Monospaced Sprite Font?
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9
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5169
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August 17, 2019
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Extremely odd Render Target issue.
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13
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4366
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December 3, 2017
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Stroke Effect with Anti-Aliasing
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9
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1631
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February 12, 2021
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Mouse goes off screen
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10
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4910
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November 7, 2016
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Useful code snippets and algorithms
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13
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4350
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June 1, 2018
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Efficiently drawing many rounded rectangles
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14
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4199
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November 3, 2020
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3d Models stretched.
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12
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4508
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February 4, 2022
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Embedding OpenAL compilation issue
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13
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4331
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July 18, 2014
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MGCB: DXT compression sometimes throws NullPointer
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9
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5121
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August 29, 2016
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What is needed to make a file runnable?
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13
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4329
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November 26, 2022
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Common texture memory budget?
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10
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4881
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November 29, 2017
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SpriteBatch Draw Animation
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9
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5115
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September 28, 2021
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[Solved] XNA no longer required to use MonoGame?
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9
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5112
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August 5, 2015
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Loading textureatlases
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9
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5109
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September 26, 2016
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Loading an embed SpriteFont
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11
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4653
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August 28, 2014
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Building from source ?
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12
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4457
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March 18, 2016
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Headless Monogame
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9
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5073
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May 16, 2020
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Spherical Explosion Decal
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11
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4625
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April 20, 2018
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System.NullReferenceException: Object reference not set to an instance of an object
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9
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5041
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June 10, 2019
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How to use / organize content from multiple projects?
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12
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4417
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September 8, 2016
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Spaceship fires lazer from center of sprite and NOT from the front
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18
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3642
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November 26, 2017
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Loading a sprite from ContentManager will always have the same address?
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9
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1586
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January 5, 2023
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SpriteBatch and PointWrap stretches texture rather than tile
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14
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4091
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November 6, 2020
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Bug in defining monogame
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14
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4090
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February 10, 2018
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Importer 'XmlImporter' had unexpected failure
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9
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5004
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September 14, 2017
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Loading shader at runtime fails
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12
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4388
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May 25, 2017
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Problem with build target and relative path in project with no (not in this one) mgcb
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10
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4769
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August 21, 2017
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[SOLVED] TypeInitializationException accessing GraphicsAdapter.Adapters, could not load type 'SharpDX.Rectangle'
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11
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4560
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October 13, 2017
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Light map generation
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22
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3288
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November 11, 2020
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[SOLVED] GDI Generic as renderer on GeForce 1060, cannot run game
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9
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4971
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March 6, 2017
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Two mouse
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14
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4057
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July 28, 2017
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Does the order of the vertices/indices in a Vertex/IndexBuffer determine the draw order?
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16
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3809
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July 30, 2018
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Save and Load List of Texture2d's as binary data?
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15
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3921
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February 19, 2018
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XNA to MonoGame shader porting
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17
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3695
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October 6, 2017
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Login Menu with user inputs
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25
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3071
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December 9, 2020
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Is there such a thing as "overuse of Services"?
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14
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4039
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March 11, 2017
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Can't Install Visual Studio 2010 Templates for C#
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9
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4942
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October 8, 2016
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Monogame Pipeline file size too big
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16
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3788
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July 12, 2018
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Reading C# ushort in HLSL Float is wrong in Monogame 64 bit compilation
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16
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3784
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April 22, 2016
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Is it possible to make zoom on a RenderTarget?
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11
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4499
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July 5, 2016
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Protobuild keeps resetting my solution file to "original" one after resync
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11
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4493
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August 28, 2017
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[SOLVED] Direction to Rotation with Matrix.CreateLookAt
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9
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4909
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July 27, 2020
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Back button not responding
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14
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4005
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February 16, 2015
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So, are we on Nintendo's platforms yet?
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9
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4904
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October 21, 2016
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Underwater Sound Tricks?
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9
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1552
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September 25, 2020
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3D gimmicks on 2D
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11
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4474
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December 8, 2016
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