Weird Camera Bug (2D, top-down)
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2
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964
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June 19, 2020
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What is the correct (recommended) way to drag a sprite around using touch input?
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0
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870
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June 18, 2020
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Build failed: mgcb is not in the search path!
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3
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1646
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June 17, 2020
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How do i manipulate the game screen/camera(or something else lol!?) to always show a character from the perspective of the main player - in a mulitplayer game?
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7
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948
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June 17, 2020
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How to build pipeline tool from source?
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16
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2057
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June 17, 2020
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MonoGame 3.8 publish issue when using trimmed flag
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2
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1293
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June 17, 2020
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How to make sprite follow other sprite.
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3
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1507
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June 16, 2020
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How should I structure a Level/Scene System?
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4
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3373
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June 16, 2020
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Looking for Sorting algorithm
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4
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1009
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June 16, 2020
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App for ipad question [solved]
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7
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688
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June 15, 2020
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Hello. I'm new to MonoGames and this errors started to pop up
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3
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1581
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June 15, 2020
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Linear growth in level design, generates exponential growth in load time. [SOLVED]
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7
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877
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June 10, 2020
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Save/Load wonderings [solved]
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19
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1921
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June 10, 2020
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Microsoft's SDK's, Starter Kits, and Documentation for XNA and MonoGame
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2
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3636
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June 10, 2020
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Help with performances
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13
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2162
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June 8, 2020
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seamless loading? [solved]
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5
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955
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June 7, 2020
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Developing an 2D RPG framework on top of MonoGame
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4
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2696
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June 6, 2020
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lil questions to help me trhu this journey
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1
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570
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June 5, 2020
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Problem loading songs Prepare failed.: status =0x1
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10
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5065
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June 4, 2020
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Does selecting a Project Type matter?
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2
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907
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June 4, 2020
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Velocity calculation
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2
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1086
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June 4, 2020
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Where can I download Monogame Visual Studio Templates?
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2
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4204
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June 4, 2020
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Issue with multiplying floats in shader
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5
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657
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June 2, 2020
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Mercury Particle Engine Editor
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3
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4008
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June 2, 2020
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Can I make protected override void Update async?
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14
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3574
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June 2, 2020
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New Win-project: tips to maximize Linux portability?
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2
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632
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June 1, 2020
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Check collision before or after updating?
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2
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712
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June 1, 2020
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2d height map like Terraria
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4
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1453
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May 31, 2020
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Moving smoothly between two cells
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3
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935
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May 31, 2020
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Help requested converting points and lines into taxiways
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0
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635
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May 30, 2020
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