Back buffer not scaling into fullscreen window when HardwareModeSwitch is off?
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3
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1509
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July 31, 2020
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Content Files not found until rebuild, Xamarin Android
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11
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2610
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July 31, 2020
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2D collision detection minimum translation vector problem
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3
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2114
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July 30, 2020
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Fog and Mist
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10
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1761
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July 30, 2020
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[SOLVED] Conent.RootDirectory gets null
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9
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5353
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July 30, 2020
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Spritebatch acting weird
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3
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696
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July 29, 2020
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[SOLVED] SharpDX line adjacent vertices
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4
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1193
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July 29, 2020
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Xna: problem loading effect, "Attempt to read or write protected memory. Often this condition indicates that other parts of the memory are damaged"
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11
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2422
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July 28, 2020
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Are mesh's of type *.obj no longer supported?
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8
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1568
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July 28, 2020
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NetStandar project could not be referenced in UWP Project
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1
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1428
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July 28, 2020
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Drop in graphical quality after discarding content pipeline
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3
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753
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July 28, 2020
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MonoGame Engine & Editor
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9
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4364
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July 28, 2020
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Pixel art is blurry when scaled up
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3
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6892
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July 28, 2020
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'libfreetype6' error - MonoGame 3.7 on MacOS Mojave
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3
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1493
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July 28, 2020
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Where to post sample code
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1
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626
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July 27, 2020
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GameWindow Transparency
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12
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5110
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July 3, 2020
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[SOLVED] Direction to Rotation with Matrix.CreateLookAt
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9
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5025
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July 27, 2020
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Multiple game structure
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3
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1020
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July 25, 2020
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Checking for Collision
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5
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1126
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July 24, 2020
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Monogame Clipboard
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5
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1887
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July 23, 2020
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Rendering to intermediate textures is really slow, causes big stutter
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7
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1894
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July 23, 2020
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Basic platformer maths
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8
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5327
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July 23, 2020
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(solved)fbx Model issue
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5
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780
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July 23, 2020
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Culling of 2D Objects out of View
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3
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2603
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July 22, 2020
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How can I make this 2D light shader run faster?
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23
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3957
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July 22, 2020
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Dynamic Width Rectangles inside another square
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3
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816
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July 22, 2020
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Adding textures without recompiling
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3
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921
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July 21, 2020
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How do I create a scrollable area which consists of some UI components?
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3
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1053
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July 21, 2020
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MonoGame 3.7.1 Font's Wont build...
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5
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1418
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July 20, 2020
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Shader sampling rendertexture leaves artifacts
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3
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953
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July 20, 2020
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