AdMob integration on iOS
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0
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2068
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September 22, 2017
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iOS RenderTarget2D Corrupting GL State
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0
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1911
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July 2, 2017
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InvalidEnum on VertexBuffer Dispose on iOS
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0
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1714
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June 19, 2017
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Strange Matrix Reflection on iOS
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3
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2386
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May 29, 2017
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MonoGame not using native resolution (iPhone 6 and above)
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4
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3119
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April 5, 2017
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Pipeline Tool crashes after pressing the build button
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8
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4012
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January 16, 2017
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SaveAsPng doesn´t work on iOS
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4
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2612
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January 12, 2017
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Drawing is not working correctly after creating CompoundPolygon
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6
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3612
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January 9, 2017
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How can I create a trial mode?
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0
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1910
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December 17, 2016
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Xamarin MonoGame iPhone/iPad project is not working
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0
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1695
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December 13, 2016
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Add UIEffectView with Blur Effect on top of MonoGame on iOS
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0
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1901
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November 16, 2016
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Implemented Anti Aliasing RenderTargets on iOS
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1
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2144
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October 25, 2016
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[SOLVED] iOS project template - broken?
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3
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2389
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October 10, 2016
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Multiple Game views on iOS
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0
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1788
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September 21, 2016
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Setting up connection on VS MonoGame to iPhone Emulator on OSX?
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2
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2742
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July 6, 2016
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Farseer Physics Engine not working on iPhone?
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8
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4434
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June 13, 2016
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Adding admob to Monogame in Xamarin Studio (on Mac)
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0
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2252
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June 9, 2016
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UIApplication.SharedApplication.Windows[0].RootViewController return null in Initialize() method
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1
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2592
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May 5, 2016
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Fullscreen mode on iOS devices
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5
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5155
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February 26, 2016
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iOS - Rate App Redux...
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0
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2078
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February 26, 2016
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Why does background music on iOS stop when launching a monogame app?
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2
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2394
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February 4, 2016
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Need help with Xamarin MonoGame iOS template
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1
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2376
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January 18, 2016
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Issue with ARM64 iOS Unified API
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6
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2648
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January 10, 2016
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Will MonoGame support tvOS ?
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4
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2772
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December 29, 2015
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Border around app
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4
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4236
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December 22, 2015
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Mac OSX Monogame Framebuffer was not created correctly: When deploying to device
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2
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2214
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December 22, 2015
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How to debug a shader on iOS?
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2
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2647
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December 19, 2015
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Handling backgrounding/resume
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1
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2064
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December 11, 2015
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Drawing into different UI Views?
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0
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2096
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November 25, 2015
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pipeline font bug?
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0
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1897
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November 20, 2015
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