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how to implement IDrawable, IGameComponent, IUpdateable to draw automatically
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1
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1491
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October 15, 2023
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audio data contains unsupported sample rate of 96000KHz.
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1
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1733
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October 15, 2023
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Simple 2D Camera
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4
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25376
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October 15, 2023
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I need the texture2D's bounds but it is null when I need the data
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4
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976
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October 13, 2023
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How does loading textures at runtime work?
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1
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1723
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October 13, 2023
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Xml question
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5
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1062
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October 12, 2023
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I'm running into this cryptic error building my android game can you help me fix it?
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3
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1455
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October 11, 2023
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Color differences between Mono Versions
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4
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1599
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October 11, 2023
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Moving a 2d sprite in the direction it's facing
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4
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2159
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October 9, 2023
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Tilesetter + Monogame
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2
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1781
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October 7, 2023
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Why monogame for 3D games?
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13
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7832
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October 6, 2023
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🔗 Useful MonoGame Related Links U-MG-RL
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201
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74230
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October 5, 2023
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Lighting issue using Rendertargets and blending
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6
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1937
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October 5, 2023
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Apply gravity to bouncing ball....
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11
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2623
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October 4, 2023
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SV_POSITION not usable in Pixel Shader
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2
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1453
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October 4, 2023
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MonoGame inside your web browser
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110
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45743
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October 4, 2023
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create an infinite grid from a shader
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18
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2049
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October 4, 2023
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Just for fun, monogame with Clojure
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9
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2907
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October 3, 2023
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"Native" Noesis UI renderer
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5
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2326
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October 3, 2023
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👽 Setting up Visual Studio 2022 at the end of 2022
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5
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6968
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October 1, 2023
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MonoGame repo release process
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6
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2366
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October 1, 2023
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Suggestion: make built-in structs more JSON-friendly?
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8
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1063
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September 30, 2023
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error while compiling after using branching in fragment shader code
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2
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876
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September 30, 2023
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Did you know that Stride is basically MonoGame with a 3d editor?
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26
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19894
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September 28, 2023
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Question about C# 5 limitation
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2
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991
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September 28, 2023
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How to draw strings with an outline?
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1
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2470
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September 28, 2023
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MGCB can't find default importer
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25
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3828
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September 27, 2023
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I can't run project after install
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4
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2043
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September 27, 2023
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Have solid pseudo code, need concrete shader help.
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3
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749
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September 26, 2023
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Detect mouse intersect for rotated objects
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2
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1408
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September 26, 2023
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