create an infinite grid from a shader
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18
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1275
|
October 4, 2023
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Just for fun, monogame with Clojure
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9
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2142
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October 3, 2023
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"Native" Noesis UI renderer
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5
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1079
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October 3, 2023
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👽 Setting up Visual Studio 2022 at the end of 2022
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5
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3403
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October 1, 2023
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MonoGame repo release process
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6
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1237
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October 1, 2023
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Suggestion: make built-in structs more JSON-friendly?
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8
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622
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September 30, 2023
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error while compiling after using branching in fragment shader code
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2
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523
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September 30, 2023
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Did you know that Stride is basically MonoGame with a 3d editor?
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26
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13849
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September 28, 2023
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Question about C# 5 limitation
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2
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683
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September 28, 2023
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How to draw strings with an outline?
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1
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1392
|
September 28, 2023
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MGCB can't find default importer
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25
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1773
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September 27, 2023
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I can't run project after install
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4
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1182
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September 27, 2023
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Have solid pseudo code, need concrete shader help.
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3
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457
|
September 26, 2023
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Detect mouse intersect for rotated objects
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2
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786
|
September 26, 2023
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Killed my game because of Content mishap....
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16
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1178
|
September 26, 2023
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Game library vs Shared Library
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3
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2394
|
September 26, 2023
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Content folder breaks when building with MGCB Editor.
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8
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649
|
September 25, 2023
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blend-state
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4
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740
|
September 25, 2023
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Sprite Border
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8
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1696
|
September 24, 2023
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Initial effort for a game engine
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3
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959
|
September 24, 2023
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Nintendo NES joycon does not recognize select
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11
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1369
|
September 23, 2023
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Custom processor TMX TILED
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3
|
645
|
September 23, 2023
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When game is minimized then restored, the resolution goes to 720x576
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9
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759
|
September 22, 2023
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Assistance for Unity developers wanting to migrate their work
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0
|
701
|
September 22, 2023
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Monogame Status and Community Perception
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13
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3260
|
September 22, 2023
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sprite shader confusion about setting parameters.
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14
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1348
|
September 21, 2023
|
How good of a replacement is MonoGame for Unity?
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7
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6905
|
September 21, 2023
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No mention of monogame
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1
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552
|
September 20, 2023
|
2D Bloom Shader Produces Seam
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3
|
1096
|
September 20, 2023
|
random checkered pattern flickering on screen..?
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17
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2485
|
September 20, 2023
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