Strange screen size on Galaxy Note3
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1
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1830
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October 19, 2014
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Shader language / Compatibility?
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4
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6361
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October 18, 2014
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Which is the best audio format for iOS/WP8/Android?
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8
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6699
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October 18, 2014
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WindowsGL compile effects error d3dcompiler_43.dll
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2
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2557
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October 18, 2014
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SoundEffects Class not playing VS 2013
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12
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3467
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October 18, 2014
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Add Custom Importer in Pipeline.exe
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1
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2049
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October 17, 2014
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Need help to port Jason Electric Effect from XNA to WP8
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5
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2293
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October 17, 2014
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BackBufferWidth and BackBufferHeight changes places
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1
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1922
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October 16, 2014
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My game Pedra! available on Android and Windows Phone 8
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1
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2267
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October 15, 2014
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APK build fails
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3
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2328
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October 15, 2014
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My game 'Roids available on Android and Windows Phone 8
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0
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1636
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October 15, 2014
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3D stuff broken
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2
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1479
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October 15, 2014
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Soundeffects on iOS won't play.
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3
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1887
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October 14, 2014
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Sorta stuck...
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2
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1745
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October 12, 2014
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Basic topDown Isometric game
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0
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2275
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October 12, 2014
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Black Blocks SpriteFont on iOS 7.1
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3
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2092
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October 12, 2014
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Textures polygons rendering opaque and white in Monogame (not in XNA)
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7
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2985
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October 10, 2014
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Support for hybrid apps?!
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3
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1549
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October 10, 2014
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VertexBuffer.SetDataInternal method throws exception
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0
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1533
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October 10, 2014
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Linux - How to make a standalone game?
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4
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3515
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October 10, 2014
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Downloading image from internet into local folder and using it as a texture2d.
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6
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3173
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October 9, 2014
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Audio Won't Play in 3.2 Windows DirectX projects
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0
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2137
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October 8, 2014
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Use of SpriteFonts without installing on host machine
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1
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1691
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October 9, 2014
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Installing MonoGame in VS2010 when my VS directory isn't in the default C drive
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3
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2241
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October 8, 2014
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Adventure game 'Awakener' available on Google Play
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0
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2767
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October 8, 2014
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Draw-method draws different lines on iOS and Android
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2
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1767
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October 8, 2014
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Font texture
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0
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1460
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October 8, 2014
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Translate Windows XNA game to Monogame.
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2
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2231
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October 8, 2014
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Empty Monogame IOS Solution
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4
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2416
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October 7, 2014
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MGCB building custom content
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0
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1483
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October 6, 2014
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