Custom Shader Help
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5
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3253
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April 26, 2014
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Why PSM port is so slow ?
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1
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3463
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April 26, 2014
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Can SpriteBatch's be nested?
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4
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2518
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April 26, 2014
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Graphics Device Cannot Be Null
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1
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2034
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April 26, 2014
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Problem With Updating Image With Bools
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1
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1472
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April 26, 2014
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Which version of Visual Studio 2013 should I use?
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1
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1683
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April 26, 2014
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XBox One
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1
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3264
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April 26, 2014
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Both BoundElementBuffer and indices are NULL
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2
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1708
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April 26, 2014
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Where do we log bugs these days?
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2
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1036
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April 26, 2014
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Clipping off in Android 4.3 Emulator on OSX
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1
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1264
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April 26, 2014
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Getting ContextSwitchDeadlock on MonoGame 3.2
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5
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2262
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April 25, 2014
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ContentLoadException, MonoGame 3.2, VS2013
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2
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3191
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April 24, 2014
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OggVorbis content pipelining
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3
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2382
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April 23, 2014
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RenderTargetCube
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1
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1206
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April 23, 2014
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Can Someone Compile A Font For Me?
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2
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2244
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April 23, 2014
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[ContentSerializerIgnore] flag not being respected
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3
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2083
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April 23, 2014
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Fizz Filler
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1
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2167
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April 21, 2014
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Use MonoGame to render to part of the screen
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0
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1268
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April 21, 2014
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GLSL Shaders? (Has there been any work done before I start?)
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16
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6991
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April 20, 2014
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Inconsistent resolutions on devices with Software Controls
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1
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1917
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April 20, 2014
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Crash with Hello World Game in Android.
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1
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2081
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April 20, 2014
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Could not load sound.
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11
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4183
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April 20, 2014
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Monogame has an Input class that XNA doesn't
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7
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4098
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April 19, 2014
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Sound stopped working for Android
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2
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1667
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April 18, 2014
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MonoDevelop declines MonoGame ?
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0
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1252
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April 18, 2014
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Vertex Buffer initialization frequently throws a System AccessViolationException [Always on first 1-2 calls out of 4000]
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0
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2026
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April 17, 2014
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Stuck on eternal loading screen
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1
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1872
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April 16, 2014
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Content.Unload(); NOT unloading or disposing in Monogame for Windows 8
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11
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7533
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April 15, 2014
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Changing of the Guard
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8
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2657
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April 14, 2014
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VideoPlayer.cs Monogame 3.2
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3
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3178
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April 14, 2014
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