Problems with loading music
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14
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4127
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October 15, 2016
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Thoughts on this kind of "sky box" ?
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0
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1526
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October 14, 2016
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Help! Can't use SetInstanceBuffer()
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16
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4067
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October 14, 2016
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Shader on OpenGL Desktop
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3
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1832
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October 14, 2016
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Please help me improve the performance of my shadowing shader
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6
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2499
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October 14, 2016
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Fps drop, but Draw() function duration remains constant
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18
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4045
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October 14, 2016
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'Content' folder begone.
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1
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2141
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October 14, 2016
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DXGI_ERROR_DEVICE_REMOVED on UpdateBounds?
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10
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2519
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October 13, 2016
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Fullscreen game not rendering to proper size for resolutions besides 1920 X 1080
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8
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5401
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October 13, 2016
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XAML Move
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2
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2811
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October 13, 2016
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High precision depth buffer
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2
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1802
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October 13, 2016
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JSON - BoundingSphere/BoundingBox
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2
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1711
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October 13, 2016
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Network game [Android]
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3
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3122
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October 12, 2016
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MonoGame.Extended: Content Loading Tiled map causes System.ArgumentException
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1
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1993
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October 12, 2016
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General state of audio support on MonoGame?
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7
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4310
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October 12, 2016
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MultiSampling doesn't work on RenderTarget2D (DirectX)
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10
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5336
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October 12, 2016
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Frustum culling question
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1
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2063
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October 12, 2016
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Drawing lines: anti-aliasing
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3
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3279
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October 11, 2016
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How can I use .m4a files in a MonoGame Windows Phone project?
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4
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2250
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October 11, 2016
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Running default template of WinDX on hyper-v VM works, but WinGL gives PlatformNotSupportedException
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0
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2490
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October 10, 2016
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[SOLVED] iOS project template - broken?
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3
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2732
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October 10, 2016
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Managing tons of game logic?
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10
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5060
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October 10, 2016
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[SOLVED] Getting a MissingMethodException in MonoGame Android
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21
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5036
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October 10, 2016
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VS2015 Update 3, MG templates broken [+fix]
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4
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6212
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October 9, 2016
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Could not load asset as a non-content file (mgcp path problem?)
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4
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2642
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October 9, 2016
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Effect loading: 'SharpDX.SharpDXException' occurred in SharpDX.dll
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5
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3745
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October 9, 2016
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Using nuget in shell
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1
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2340
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October 9, 2016
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3D picking AABB vs. OBB
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3
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2967
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October 9, 2016
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[SOLVED] Playing sound effect with DirectX
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2
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3079
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October 9, 2016
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Unable to install MonoGame in Visual Studio 2015 in Windows 8.1
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13
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3196
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October 9, 2016
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