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Continuous Integration for iOS
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4
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3691
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October 13, 2017
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AdMob integration on iOS
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0
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2403
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September 22, 2017
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iOS RenderTarget2D Corrupting GL State
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0
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2364
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July 2, 2017
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InvalidEnum on VertexBuffer Dispose on iOS
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0
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2046
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June 19, 2017
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Strange Matrix Reflection on iOS
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3
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2801
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May 29, 2017
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MonoGame not using native resolution (iPhone 6 and above)
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4
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3647
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April 5, 2017
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Pipeline Tool crashes after pressing the build button
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8
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4528
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January 16, 2017
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SaveAsPng doesn´t work on iOS
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4
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3012
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January 12, 2017
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Drawing is not working correctly after creating CompoundPolygon
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6
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4127
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January 9, 2017
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How can I create a trial mode?
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0
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2230
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December 17, 2016
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Xamarin MonoGame iPhone/iPad project is not working
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0
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2044
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December 13, 2016
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Add UIEffectView with Blur Effect on top of MonoGame on iOS
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0
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2259
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November 16, 2016
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Implemented Anti Aliasing RenderTargets on iOS
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1
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2547
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October 25, 2016
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[SOLVED] iOS project template - broken?
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3
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2827
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October 10, 2016
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Multiple Game views on iOS
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0
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2071
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September 21, 2016
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Setting up connection on VS MonoGame to iPhone Emulator on OSX?
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2
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3317
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July 6, 2016
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Farseer Physics Engine not working on iPhone?
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8
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4938
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June 13, 2016
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Adding admob to Monogame in Xamarin Studio (on Mac)
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0
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2644
|
June 9, 2016
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UIApplication.SharedApplication.Windows[0].RootViewController return null in Initialize() method
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1
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3027
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May 5, 2016
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Fullscreen mode on iOS devices
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5
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6258
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February 26, 2016
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iOS - Rate App Redux...
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0
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2382
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February 26, 2016
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Why does background music on iOS stop when launching a monogame app?
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2
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2867
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February 4, 2016
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Need help with Xamarin MonoGame iOS template
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1
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2796
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January 18, 2016
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Issue with ARM64 iOS Unified API
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6
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3206
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January 10, 2016
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Will MonoGame support tvOS ?
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4
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3249
|
December 29, 2015
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Border around app
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4
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4949
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December 22, 2015
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Mac OSX Monogame Framebuffer was not created correctly: When deploying to device
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2
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2585
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December 22, 2015
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How to debug a shader on iOS?
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2
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3069
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December 19, 2015
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Handling backgrounding/resume
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1
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2442
|
December 11, 2015
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Drawing into different UI Views?
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0
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2518
|
November 25, 2015
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