Create a SpriteFont from system font at run-time
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1
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2264
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June 29, 2016
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Help debugging “Only the original thread that created a view hierarchy can touch its views.”
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3
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5924
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June 29, 2016
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Multiplayer on Xbox One
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2
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1826
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June 28, 2016
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Monogame for non-programmers
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4
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1845
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June 28, 2016
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[3.6.0.329] Pipeline tool not displaying anything when building
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3
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1901
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June 28, 2016
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Rendertarget memoryleak / misuses?
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7
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2866
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June 27, 2016
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Best Visual Studio version to start with?
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7
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3325
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June 25, 2016
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MonoGame Winforms Error
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8
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5102
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June 25, 2016
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Can't play videos without leak
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3
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2520
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June 25, 2016
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3.5 Pipeline Tool not Building
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1
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1661
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June 25, 2016
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Exit() Obsolete on Windows Desktop
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4
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3722
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June 24, 2016
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Diagonal line appears randomly
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1
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2100
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June 24, 2016
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Cant get my spritebatch variable from my abstract class?
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8
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2518
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June 24, 2016
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Error to build fxaa3_11 on my sahder
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6
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3230
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June 24, 2016
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Touch code works when I step thru with the debugger, but not on normal execution.
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1
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1788
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June 23, 2016
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Text and Image Wrapping
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4
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3079
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June 23, 2016
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OpenGL Stencil buffer problem on NVIDIA graphics card
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4
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3277
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June 23, 2016
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CodingMadeEasy tutorial 6. Fadding
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7
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2487
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June 23, 2016
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Farseer Physics Engine not working on iPhone?
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8
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4729
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June 13, 2016
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Map Texture2D around image?
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9
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3073
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June 22, 2016
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Cannot change <FontName> </FontName> of file .spritefont
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13
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3818
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June 22, 2016
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Convert an xna project?
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1
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1858
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June 22, 2016
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The future of input devices for MonoGame?
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1
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1568
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June 22, 2016
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Building a MonoGame project with Protobuild
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3
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2148
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June 21, 2016
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Do lambda expressions create garbage?
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3
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3686
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June 21, 2016
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GetSharedHandle() and Access Violation
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1
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1767
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June 21, 2016
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Porting game to Windows Store
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3
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2810
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June 21, 2016
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Has GraphicsDevice.BlendFactor from XNA disappeared in Monogame ?
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2
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1521
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June 21, 2016
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Monetary rights for games
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2
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1371
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June 20, 2016
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Does Monogame support 3D?
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6
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9343
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June 20, 2016
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