How can I get a list of a rectangle's intersects?
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1
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509
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August 7, 2023
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Small 2D engine project feedback
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4
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888
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August 6, 2023
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setup monogame.extended
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1
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780
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August 5, 2023
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Correct ray calculation
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1
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758
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August 2, 2023
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Anybody else having trouble donating via Patreon?
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4
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562
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August 1, 2023
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Is it possible to use RWTexture2D/RWTexture3D in pixel shader?
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8
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2059
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July 29, 2023
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Visual Studio 2022 - Monogame 3.8.0.1641 - Extended Tiled tmx content issues
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1
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1037
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July 29, 2023
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How to prevent background from distorting when using Syncaidius' Android Load Screen Workaround
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2
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1472
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July 26, 2023
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Mgcb Editor won't open file because the path is corrupted
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9
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1754
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July 26, 2023
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Trying to wrap my head around collisions
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1
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1188
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July 24, 2023
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Windows SmartScreen gives an error when the game is opened on other computers.
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1
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665
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July 24, 2023
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Has anybody done a Steam installation?
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20
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2597
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July 24, 2023
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ECS and Animated Sprites - where it all fell apart...
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15
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6086
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July 24, 2023
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KNI engine
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10
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1920
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July 24, 2023
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ADMob How too, A FULL EXAMPLE
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25
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11527
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July 9, 2023
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Can't get a Mac application bundle working
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3
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1631
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July 22, 2023
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Changing the monogame icon in .Net Core. [SOLVED]
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6
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2034
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July 22, 2023
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I Can't Setup Monogame For Mac
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11
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2517
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July 20, 2023
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Slow render performance
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11
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2881
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July 20, 2023
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Bad performance on Windows compared to XNA and FNA, is there a way to improve it?
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48
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14402
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July 20, 2023
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Has Monogame been discontinued?
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12
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3792
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July 19, 2023
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Loading fonts on real Android device causes crash; works on emulator fine
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5
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1269
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July 19, 2023
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Monogame beginner tutorial - "Attach..." instead of debugger
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10
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1843
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July 19, 2023
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🆕 New Here? Read This! [Now with Menu]
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7
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3359
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July 13, 2023
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"NU1012 Platform version is not present for one or more target frameworks, even though they have specified a platform: net6.0-android"
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3
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4788
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July 13, 2023
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Help Us Improve MonoGame Documentation!
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30
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13573
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July 12, 2023
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How to fix the rate of Draw() called but not limit the rate of Update() called?
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16
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1087
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July 12, 2023
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TouchLocationState.Released not working on Android
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2
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1535
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July 11, 2023
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Retrieve current contents of the backbuffer after SpriteBatch.Draw
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12
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663
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July 8, 2023
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What is the best way of creating massive tilemap?
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3
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831
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July 8, 2023
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