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Simple xna/monogame TextBox for chats and log in
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4
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6152
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August 25, 2014
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How to optimize IPA package size?
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3
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2875
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August 25, 2014
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iOS home button / backgrounding
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6
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2682
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August 25, 2014
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How to get the correct version number on iOS?
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2
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2104
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August 25, 2014
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iAd Banner Ad Performance
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0
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1849
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August 25, 2014
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SoundEffects do not recover from iOS interruptions
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11
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3792
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August 23, 2014
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MonoGame.FrameWork.IOS problem with VS
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0
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1558
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August 21, 2014
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Entitlements.plist not created by Xamarin iOS plugin
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2
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4224
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August 21, 2014
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MonoGame + iOS 8?
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4
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3206
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August 20, 2014
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Big textures = Low FPS
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6
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3230
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August 19, 2014
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How to auto-scale to full screen on iOS?
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0
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2548
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August 17, 2014
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How to add .cs files as reference in Xamarin Studio?
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3
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4155
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August 13, 2014
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Are these assemblies available in MonoGame iOS?
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4
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2802
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August 13, 2014
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Help creating banner ads for ios
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1
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1680
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August 7, 2014
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Is it worth it to create different textures for each platform?
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2
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1859
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August 2, 2014
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Sounds works on iPad, not on iPhone
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3
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1910
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July 27, 2014
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iOS In-App Purchasing
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3
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2768
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July 17, 2014
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Sound works in iOS simulator but not on device?
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1
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2888
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July 8, 2014
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Sound Effects not working on iOS
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3
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2385
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June 30, 2014
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AppDelegate.cs
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0
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1876
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June 24, 2014
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Monogame 3.0.1 Add-In for Xamarin Studio 5
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2
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2762
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June 24, 2014
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SpriteFonts on iOS
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1
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1822
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June 22, 2014
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How to port games to Android and iOS with MonoGame?
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1
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2968
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June 20, 2014
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Content compiler missing PVRTC.dll and libmojoshader_32.dll
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0
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1818
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June 19, 2014
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How can I load a spriteFont in my MonoGame iOS project?
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3
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3035
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June 13, 2014
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ios caching an old version of texture. Where could it be?
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0
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1268
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June 18, 2014
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How to get 60 FPS?
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1
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2610
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June 16, 2014
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How can I port my Windows Phone 8 game to iOS?
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6
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3515
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June 10, 2014
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TitleContainer does not exist in the current context error
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0
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2259
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June 1, 2014
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Porting game with Visual Studio and Mac Build Host?
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1
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1891
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May 31, 2014
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