Monogame Rendertarget switching error.
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1
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1825
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January 23, 2016
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MonoGame 3.4 2MGFX Parse Error fails to read sampler name
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6
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1985
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January 18, 2016
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Resolution changes are not updated
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4
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1628
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January 16, 2016
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Namespace XNA not recognized (upgrading from 3.4 to 3.5)
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2
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1674
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January 14, 2016
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GamePadState Not Reading D-Pad
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4
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2904
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January 12, 2016
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MGCB.exe is not compatible with the version of Windows you're running
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5
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3256
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January 9, 2016
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Can I use monogame?
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11
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3543
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January 7, 2016
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visual studio 2010 still supported?
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7
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4144
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January 6, 2016
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Rendering Monogame context inside Gtk# widget
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1
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2591
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December 31, 2015
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Win10 UAP: swapchain panel doesn't exist?
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1
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2245
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December 22, 2015
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Shared Textures on DX
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1
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2762
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December 21, 2015
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Spawning boxes starts to slow game to a halt
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6
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1967
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December 14, 2015
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Problem with Mouse and Monogame in Winforms
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5
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2375
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December 6, 2015
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Cannot build MonoGame.Framework.Windows
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17
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9409
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December 5, 2015
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Mouse Tracking Problem
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1
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1474
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December 5, 2015
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The type 'FileMode' exists in both MonoGame.Framework and mscorlib
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8
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3604
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November 22, 2015
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How to install Monogame on Windows 10
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4
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4344
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November 14, 2015
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[solved] Color glitch when changing from orthogonal to perspective view
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8
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3324
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November 13, 2015
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Cannot load anything other than .wav into a Song
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2
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2031
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November 12, 2015
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Disable Win 10 screen saver
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0
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1576
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November 12, 2015
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[SOLVED] Blocking skype ads?
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2
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2176
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November 10, 2015
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Questions about installing Monogame 3.4 or ++ on VS 2015 / Windows 10
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2
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1731
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November 8, 2015
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Morph target Animation
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7
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2971
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November 6, 2015
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I have an XNA game written in Windows 7 and VS 2010. I need to port it to Visual Studio 2013 or VS 2015
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1
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1703
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November 6, 2015
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[solved] ContentManager problem with GraphicsDevice when run under WPF
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8
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7179
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November 5, 2015
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Setting up problems on Windows 10
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2
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1732
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November 3, 2015
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VideoPlayer leaks large amounts of memory
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0
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1237
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October 23, 2015
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SpriteBatch rendering is not smooth (WindowsGL)
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3
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1897
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October 23, 2015
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Car simulator
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3
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1961
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October 21, 2015
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Custom Engine question
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4
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1821
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October 17, 2015
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