Runtime error Device.GetSupportedFeatureLevel in uwp app
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0
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2137
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February 3, 2017
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Touches are being kept around and not being removed
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0
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1968
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February 3, 2017
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Writing depth to a RenderTarget with high precision
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23
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7253
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February 2, 2017
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SamplerState question
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5
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7899
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February 2, 2017
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CW/CCW cull as one pass with MRT ?
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4
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2017
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February 2, 2017
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Missing Method on launch
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3
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3393
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February 2, 2017
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NullReferenceException on GraphicsDevice when UWP application starts
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3
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2716
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February 2, 2017
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Powercity 9000 - city building game
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9
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5843
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February 1, 2017
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Guide to adding post-processing shaders to your game
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1
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5899
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February 1, 2017
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Developing game for Windows/Mac/Linux question
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1
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1517
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February 1, 2017
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MonoGame Pipeline Tool: Building spritefont is not working
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3
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4136
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February 1, 2017
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MonoGame editor
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30
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13384
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February 1, 2017
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MonoGame Basic Effect
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2
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2818
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February 1, 2017
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Making Content Pipeline build external images?
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8
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3307
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January 31, 2017
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[SOLVED] Does MonoGame supports Wavefront OBJ mesh file ?
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7
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4733
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January 31, 2017
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XML Serialization crashing on some computers (Huge RAM usage)
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10
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3552
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January 31, 2017
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[SOLVED] 2D matrices?
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2
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2416
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January 30, 2017
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CPU usage on monogame window?
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3
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1856
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January 30, 2017
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[SOLVED] Checking for a complete shape from user's drawing
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1
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1454
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January 30, 2017
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Apply Effect to single instance of SpriteBatch.Draw
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3
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3613
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January 30, 2017
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ProtoBuild MonoGame Project Wizard Fails to Copy Protobuild
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2
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1851
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January 29, 2017
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Animation with key frames
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3
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2625
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January 29, 2017
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Monogame DEV -installer windows- Versus Builds/PR merged
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4
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1602
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January 29, 2017
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fully utilize C# async await
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10
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6804
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January 29, 2017
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2d transformations hierarchy (like with bones) with matrix
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8
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7265
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January 28, 2017
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typical/working command line inputs for MGCB?
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19
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7260
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January 28, 2017
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DekstopGL ToggleFullScreen does not work
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5
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2590
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January 28, 2017
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Gamepad not working correctly in latest MonoGame
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3
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4441
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January 28, 2017
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Distortion effect
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17
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5524
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January 27, 2017
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Struggling with 3D.
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1
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2528
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January 27, 2017
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