DirectX Texture Behaviour Not As Expected
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2
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1937
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June 4, 2017
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[SOLVED] Integrate Gameobjects in a tiledmap (at runtime)
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1
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2114
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June 3, 2017
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[SOLVED] MonoGame.Tests.Windows not compiling in VS2015
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0
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2117
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October 27, 2016
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[SOLVED] [MG Pipeline tool] Imput string Was not in a correct Format.
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0
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2129
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April 14, 2017
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[SOLVED] My Enemies won't update? Help?
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0
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1557
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May 31, 2017
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Maximium texture size and memory
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4
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3086
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June 3, 2017
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[SOLVED] Why the tiledmap draw like this?
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8
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3663
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June 3, 2017
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[SOLVED] XNA 3D Particles Sample port on MonoGame 3.4
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9
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4529
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June 2, 2017
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[SOLVED] Invert colors with the help of BlendState
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2
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2952
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June 1, 2017
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Content Importer Processor PCLStorage
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0
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1424
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June 1, 2017
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Gamepad support in Android (not Ouya)?
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4
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2957
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June 1, 2017
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[SOLVED] Text width?
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6
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5672
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May 31, 2017
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Texture arrays?
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3
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3529
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May 31, 2017
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[SOLVED] Threaded content loading in MG 3.6
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9
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4819
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May 31, 2017
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Item collection/crafting math?
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3
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1974
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May 31, 2017
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[SOLVED] Keyboard.GetState() not working?
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5
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3691
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May 31, 2017
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Hexagonal Grid Documents from Amit
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0
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1443
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May 30, 2017
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Using the ContentXMLImporter when targeting UWP
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1
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1898
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May 30, 2017
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Existential Game
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1
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2511
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May 30, 2017
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[SOLVED] MonoGameContentReference Template Incomplete? (New to MonoGame)
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4
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1973
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May 29, 2017
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Strange Matrix Reflection on iOS
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3
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2610
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May 29, 2017
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Touch lag on Android devices
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2
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1983
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May 29, 2017
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Since the mp3 license is dead..
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0
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1347
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May 29, 2017
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Is anyone know how to implement ImportanceSampling to the cubemap?
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15
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6245
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May 29, 2017
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Renaming VS Project Names VB Monogame Related
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4
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2256
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May 27, 2017
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Reloading resources at runtime?
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2
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2594
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May 27, 2017
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Exit(); not allowed When referencing monogame windows DX
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5
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2486
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May 27, 2017
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Mouse click detection
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3
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3053
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May 26, 2017
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Loading Custom Effects
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1
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1483
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May 26, 2017
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[SOLVED] Limitations on number of 2D point lights using HLSL
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15
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6097
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May 25, 2017
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