[SOLVED] Monogame 3.6 not building PNGs
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11
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3869
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November 12, 2017
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[FIXED]Camera not moving sideways based on direction it is looking in XNA
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11
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3866
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December 9, 2016
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Why Me
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16
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3246
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September 6, 2018
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What do I need to download & install?
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14
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3455
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June 11, 2022
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[SOLVED] How to lower Monogame requirements?
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11
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3862
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May 10, 2016
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Created SoundEffect plays corruption at end.
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13
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3572
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September 21, 2015
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XNA_XNB_Format
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11
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3859
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June 9, 2016
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BackgroundWorker :: GetData() Exception (Operation not called on UI thread.)
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9
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4221
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July 5, 2023
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Game Window Screen smaller after use graphic.IsFullScreen = true
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10
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4024
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July 12, 2016
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Skinned models not animating in migrated project
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12
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3701
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August 3, 2016
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Does registering unregistering to a delegate create garbage?
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19
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2978
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October 25, 2019
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[kind of solved] how to run demos from monogame.extended ?
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11
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3842
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September 12, 2016
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New NextThing SNES Gamepad not Working
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11
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3837
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July 25, 2018
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How to work in linear color space?
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11
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2155
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September 21, 2020
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air-plane: Y-axis rotation, effected by translation
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15
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3316
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August 10, 2015
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[Solved] Specific shader's parameter for each sprite in the same batch
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20
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2893
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November 6, 2022
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Using TDD and MVP Design Pattern
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12
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3676
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August 27, 2018
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.NET Core 3 MonoGame.Extended.Content.Pipeline
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9
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4178
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October 26, 2019
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I can't get monogame to install on Visual Studio 2017
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9
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4174
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August 3, 2019
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Worth it to try again?
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9
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4173
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July 3, 2014
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Content Pipeline Tool isn't working on Mac OS X
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11
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3799
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December 17, 2016
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Color comparison in pixel shaders
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9
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4155
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December 30, 2019
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Bug after Samsung update | Detecting viewport height as width
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12
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3634
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June 9, 2014
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[Solved]How would one render the screen to just a portion of a rendertarget ?
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11
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3783
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May 13, 2018
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random checkered pattern flickering on screen..?
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17
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3088
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September 20, 2023
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Help moving sprite between 2 points
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11
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3774
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October 20, 2023
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Android onResume doesn't seem to resume content
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9
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4132
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June 18, 2014
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How to generate a changing blob?
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14
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3373
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November 9, 2019
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Xamarin Studio fails to cooperate when installing templates.
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10
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3933
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July 22, 2014
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Can't debug in fullscreen after upgrade to dev branch
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16
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3164
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December 1, 2016
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Mono Game Graphic Quality Issues
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14
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3368
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December 11, 2015
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MG 3.7.1 on Win10 VS2015/2017: MGCB too many arguments
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15
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3259
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November 2, 2023
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3D Modeling in linux
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13
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3481
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January 14, 2019
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How can I clean only a partial area of a RenderTarget2D?
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10
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3917
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July 21, 2018
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Another Crash... :(
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11
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3730
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December 23, 2016
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Windows to Linux port, game runs too fast?
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10
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3893
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February 27, 2015
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Scaling RenderTarget2D to viewport causes blurriness
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14
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3330
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November 30, 2020
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Issues developing on Mac
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12
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3565
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May 18, 2014
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Issues showing animated model on screen
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10
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3870
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April 30, 2018
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Methods for Compressing Saved Replays to Smaller Sizes?
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13
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3428
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July 18, 2015
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Help with Cel Shader with Outlines
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9
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4053
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March 10, 2019
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Single MGCB, Multiple Platforms
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9
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4047
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June 19, 2015
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Need for subforums?
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12
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3547
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September 9, 2016
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3D Billboard Collision Detection
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12
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3542
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April 27, 2016
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Procedurally generated rooms (Binding Of Isaac Style)
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10
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3850
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August 2, 2021
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Transparent textures are not transparent in MonoGame with Linux
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10
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3845
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November 12, 2017
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Migration from XNA to Mono -> Model does not contain any Meshes
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12
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3535
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August 5, 2016
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PCL/Portable Library for MonoGame 3.4?
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12
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3522
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December 3, 2015
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SoundEffects do not recover from iOS interruptions
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11
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3651
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August 23, 2014
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[Solved] Content.Load<Song> causing exception, looking in wrong path
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10
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3806
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November 24, 2017
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