Texture pack system like minecraft
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3
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483
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June 25, 2023
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Hide overflow content
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4
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502
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June 25, 2023
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SamplerStates and Textures in shaders
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1
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493
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June 21, 2023
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How I can realize Hardware Instancing for using with SpriteBatch and Texture2D
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3
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477
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June 20, 2023
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Writing your own 2D Pixel Shader in Monogame for Absolute Beginners
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9
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30045
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June 17, 2023
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Hexagonal Tle Mapboard Mathematics and Calculations
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6
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3869
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June 14, 2023
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Having multiple objects on screen breaks shader!!!!!
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2
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377
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June 13, 2023
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How to detect Retina and scale /w DesktopGL
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5
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2386
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June 11, 2023
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drawing a transparent circule as Texture2D
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1
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458
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June 9, 2023
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MSAA in Cross Platform - Open GL not working
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0
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406
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June 5, 2023
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Rotations are too smooth
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2
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615
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May 21, 2023
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TextureArray
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6
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625
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May 18, 2023
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Monogame Web Platform - Can not use fonts
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1
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560
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May 14, 2023
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Drawing textures in grid produces unwanted lines
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2
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549
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May 6, 2023
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Is effect.Parameters[""].SetValue() still slower than keeping a reference to the EffectParameter?
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4
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555
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May 4, 2023
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Any way to modify Texture3d using fragment shader?
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6
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363
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April 26, 2023
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RGB to HSV unintentionally hue shifting
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1
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669
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April 22, 2023
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Can`t pass extra data to shader effect
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2
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508
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April 16, 2023
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What's the simplest way to draw a rectangular outline without generating the texture?
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6
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16082
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April 12, 2023
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Can anyone provide any advice for optimizing a multi-pass terrain shader?
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2
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515
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April 7, 2023
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Get World Position In Pixel Shader
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4
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1083
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April 4, 2023
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increase in memory leads to the graphic device to be suspended
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3
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420
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March 26, 2023
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I managed to save the depth texture between render targets. Is it possible to sample it?
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7
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822
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March 22, 2023
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How do I switch to a different Rendertarget without clearing the DepthBuffer?
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18
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995
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March 21, 2023
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OpenGL Shader models
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6
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851
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March 15, 2023
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Custom alpha channel with BlendStates?
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7
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582
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March 14, 2023
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Drop In replacement for System.Windows.Forms
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4
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700
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March 10, 2023
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ASTC Compression Texture Format for Mobile (iOS, Android)
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4
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1573
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March 8, 2023
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how to calculate a rilative position from a global position
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5
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749
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February 28, 2023
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Differences in graphic display between MonGame (Visual Studio 2022) and XNA 4.0 (Visual Studio 2010)
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0
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333
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February 21, 2023
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