Should I learn old or new 3D stuff
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3
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964
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January 28, 2022
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Join the MonoGameJam4! Starts early January
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3
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1209
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January 26, 2022
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[Solved!] Memory leak due to resolution changing
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2
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1431
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January 25, 2022
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320 x 180 on 1920 x 1080 window?
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6
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2873
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January 23, 2022
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Attach .fx file to class lib, publish to nuget and load in game
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8
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1235
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January 23, 2022
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Arcball/Orbit camera rotation problem
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8
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1605
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January 21, 2022
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Details about cross-platform support
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3
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2809
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January 18, 2022
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"Uploading" the same texture3D-object to different effects
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2
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861
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January 16, 2022
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Problems with compute-shader-fork
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3
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993
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January 15, 2022
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Bounding box player collision (2D)
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2
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4295
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January 14, 2022
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Resources for Shader Optimization?
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0
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698
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January 12, 2022
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Nez blurry sprites
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3
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1475
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January 10, 2022
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Particle systems?
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2
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957
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January 10, 2022
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Questions regarding SQL Server / MySQL and mobile platform
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2
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816
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January 8, 2022
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GLSL to HLSL Translation issue
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4
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1605
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January 7, 2022
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Solution structure for multiple platforms
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8
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3856
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January 6, 2022
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Asteroids and Vector Forward
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8
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2276
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January 5, 2022
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Platformer Starter Kit - Map Tiles - Moving beyond the default keyboard characters?
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1
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815
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January 4, 2022
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A personal question
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13
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1613
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January 1, 2022
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How to retrieve SharpDX-DeviceContext from GraphicsDevice-Object?
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1
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871
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December 31, 2021
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[Solved]16bit per channel texture
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4
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2274
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December 29, 2021
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MGCB XML issue with Vector2
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1
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715
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December 28, 2021
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Player movement
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1
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2560
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December 24, 2021
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How to create this mask?
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1
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1035
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December 24, 2021
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Happy holidays everyone!
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1
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565
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December 24, 2021
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MonoGame Game.Run() suddenly doesn't seem to do anything
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6
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2493
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December 24, 2021
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Can't Use MGCB Editor on Linux
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6
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1250
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December 24, 2021
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[DUPLICATE/SOLVED] "This MGFX effect was built for a different platform!"
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5
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4198
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December 23, 2021
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MonoGame Online Courses to support MonoGame project
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8
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5665
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December 22, 2021
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iOS download size much much bigger than Android
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0
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757
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December 20, 2021
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