XNA/MonoGame inside of Unity3D?
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4
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3362
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September 11, 2015
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2D C# developers wanted
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0
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1328
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September 11, 2015
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Make it stop! (Game.Exit deprecated?)
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7
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8866
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September 10, 2015
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Could not load asset as a non-content file.
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5
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4179
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September 9, 2015
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Repro Project - MonoGame destroying sampler texture
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10
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5774
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September 8, 2015
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SOLVED Disable Full Window usage
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1
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1833
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September 8, 2015
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Did anyone work with Lidgren.Portable yet?
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5
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2649
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September 8, 2015
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Please help me fix my Mono class.
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5
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2029
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September 8, 2015
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Problems with FontTextureProcessor
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1
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2054
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September 8, 2015
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Pausing and Resuming Threads every Update()
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3
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3167
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August 30, 2015
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cbuffers
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0
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1769
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September 4, 2015
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Pipeline tool output going to wrong directory when built by Visual Studio
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0
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1806
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September 3, 2015
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MonoGame 3.4
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12
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5253
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September 3, 2015
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Importer 'WavImporter' had unexpected failure in Windows 10
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2
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3261
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September 3, 2015
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Unable to load content because "Content reader could not be found" Exception
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0
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1922
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September 2, 2015
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What is: TargetElapsedTime = TimeSpan.FromTicks(333333); // Frames Per Second is 30 for Windows Phone
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0
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1393
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September 1, 2015
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SOLVED Windows 10 App Keypress not catching
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1
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1898
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August 31, 2015
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Visual Studio 2015 RTM/Monogame 3.4
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13
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6281
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August 31, 2015
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Windows 10 and supporting app resizing and different screen resolutions
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2
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4067
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August 31, 2015
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Content load crash
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2
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3108
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August 30, 2015
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Spritefont template missing
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1
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2016
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August 30, 2015
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Matrix bug?
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1
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1532
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August 29, 2015
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Does Monogame have any support for Geometry Shaders at the current time?
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2
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2558
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August 29, 2015
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WP8.1 - Game freezes sporadically
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21
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7966
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August 29, 2015
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Multiplayer Network
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2
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2970
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August 27, 2015
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What fonts are supported by the Pipeline tool?
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3
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5748
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August 26, 2015
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Issue processing .X model with Content Pipeline
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1
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1743
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August 26, 2015
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Texture2D still visible when drawn with alpha level set to zero
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2
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2258
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August 25, 2015
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Error building Spritefont with MGCB
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4
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5419
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August 25, 2015
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How to compile Windows UAP?
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0
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3950
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August 25, 2015
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