OpenGL use all Textureslots not only 16.
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9
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1449
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May 15, 2020
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Framework with nuget support
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9
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1442
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January 11, 2024
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List of possibilities from "GamePad.GetCapabilities(0).DisplayName" ?
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11
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1235
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December 27, 2023
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Method name for drawing Score, Lives, etc.
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17
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996
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November 29, 2020
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Issue with drawing to screen via an array
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16
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1003
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July 1, 2020
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Text not appearing in button
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10
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1242
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November 18, 2020
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[Tiled Map Importer] Unable to build Tiled map
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9
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1289
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July 19, 2020
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KNI Engine / Blazor: How does touch screen on mobile platforms work?
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9
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1284
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April 30, 2024
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Need suggestions for speeding up drawing
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9
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1286
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November 27, 2022
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SpriteBatch.End() throwing an invalid ArguementException
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11
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1170
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March 29, 2021
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Don't get any gesture data on Android!
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10
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1196
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September 3, 2020
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[Extended.Tiled] Another issue with the importer
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11
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1141
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September 17, 2020
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BasicEffect Alpha value handled incorrectly?
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10
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1144
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May 24, 2020
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Collision Detection with Rotated Texture2Ds?
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9
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1192
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January 3, 2023
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Converting a 2D platformer to 3D
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11
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1080
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February 3, 2023
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Non-Shader Old-School Plasma Effect using Texture2D.SetData
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9
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1173
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December 29, 2023
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Video card issue
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10
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1111
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February 10, 2021
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What kind of shader is this?
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9
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1148
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May 9, 2020
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How do I implement collision if my objects have no real velocity?
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10
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1067
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June 25, 2023
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Different characters on different devices
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9
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1089
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May 22, 2023
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Sprite won't draw several times at same location
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9
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1078
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January 3, 2023
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PhotoFilter Shader
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11
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980
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September 25, 2020
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When game is minimized then restored, the resolution goes to 720x576
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9
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987
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September 22, 2023
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Effect help
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9
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981
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April 20, 2020
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Retrieve current contents of the backbuffer after SpriteBatch.Draw
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12
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835
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July 8, 2023
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AlphaClipping-Effect Render Result is different from WindowsDX compared to OpenGL
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10
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899
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July 26, 2022
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Links and tags for objects
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10
|
890
|
December 8, 2022
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MonoGame crash if mouse is waved around edge of game.
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13
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785
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October 7, 2022
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Can't load PNG files using FileStream.
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9
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891
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September 5, 2023
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Problems building content with Aether Extras
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9
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878
|
January 15, 2021
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Colour effects are removed when using a Shader
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11
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795
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February 8, 2023
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help setting up monogame
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13
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703
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December 18, 2020
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Bug when drawing a map (example) in another file?
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9
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763
|
April 4, 2022
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ContentManager error
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9
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684
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March 7, 2023
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NuklearSharp: C# Port of C GUI library nuklear
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4
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5652
|
April 3, 2018
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I open-sourced my multiplayer synchronization library
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1
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1460
|
January 30, 2020
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Eagle Island - Greenlight & Kickstarter
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2
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2059
|
April 11, 2017
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MonoGame pixel planet generator (shaders in HLSL) + sourcecode
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3
|
2649
|
March 13, 2021
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Presenting MonoSkelly: skeleton-based animation system for MonoGame (+ editor).
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1
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1820
|
December 3, 2021
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A Color Grading / Correction Filter for you to use [on github]
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3
|
3789
|
January 8, 2018
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A simple monogame fps display class.
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0
|
7190
|
April 17, 2018
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A* based pathfinding using triangular navigation meshes in C#
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2
|
6187
|
August 5, 2019
|
Preview: Xamarin SDK for Xbox One
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2
|
11010
|
January 23, 2018
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Nonozle - a nonogram game
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5
|
1343
|
August 12, 2022
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Announcing HLSL Tools for Visual Studio v1.0
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8
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5780
|
November 7, 2019
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Simple 2D Camera
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4
|
24491
|
October 15, 2023
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How good of a replacement is MonoGame for Unity?
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7
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10773
|
September 21, 2023
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VR music visualization
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8
|
2854
|
December 29, 2018
|
Sorry about that post.
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4
|
1101
|
November 29, 2020
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My bachelor's thesis on 2D game engine development with MonoGame
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3
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1950
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June 25, 2021
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