Building a custom SpriteBatch?
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3
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2422
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November 4, 2014
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Texture2D finalizer not working? Should it work?
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7
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1827
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November 4, 2014
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Using more than 4 gamepads?
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0
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2282
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November 3, 2014
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Does MonoGame Android Project Templates run on Visual Studio Express 2013?
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3
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2102
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November 2, 2014
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Finga Ninja on iOS and Android
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0
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2145
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August 23, 2014
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Profile iOS game performance using Xamarin profiler
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5
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3309
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November 1, 2014
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Alpha Blitz on iOS and Android
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2
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2255
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November 1, 2014
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Can't execute game without terminal
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9
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4686
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November 1, 2014
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I cannot load Song
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2
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2580
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November 1, 2014
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Monogame(2D) or Unity3D(2D)?
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8
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15906
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November 1, 2014
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So is there an easier way to create and bring shaders into mono?
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2
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1393
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November 1, 2014
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Interested in using MonoGame. Some questions before I start...
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4
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1835
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October 31, 2014
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Android Fast App Resume, Merge with MonoGame v3.2
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0
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1075
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October 30, 2014
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Cached copy of "Building a Shooter Part 6: Creating Enemies and Detecting Collisions"
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0
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1930
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October 29, 2014
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ios publishing costs?
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1
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1924
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October 29, 2014
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Deploying xml files on publish. Files not found.
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0
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1335
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October 27, 2014
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can't display alpha-png using spritebatch
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2
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1628
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October 27, 2014
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Monogame content creation
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1
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1502
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October 23, 2014
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How port game that use Microsoft.XNA.Framework to Android platform?
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1
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2940
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October 23, 2014
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Managing Content
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4
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2741
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October 23, 2014
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Scripting language for MonoGame
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4
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5305
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October 22, 2014
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Skinned Model in iOS
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3
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2315
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October 22, 2014
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SOLVED: new project in monodevelop complaining about Game1 being missing
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2
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2502
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October 22, 2014
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Documentation/Tutorials with a focus on game menu/gui?
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1
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1984
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October 22, 2014
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Differing return values from adapter SupportedDisplayModes
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2
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1873
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October 21, 2014
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Fly Run! on Google Play
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0
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1791
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October 21, 2014
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MonoGame iOS how to use .acc or .m4a
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0
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1873
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October 21, 2014
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Texture2D.FromSteam: strange behaviour when loading png
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2
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3091
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October 20, 2014
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Monogame.Framework.pdb
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0
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2301
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October 20, 2014
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Cant overlay soundeffects
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1
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1610
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October 19, 2014
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